Step 4: Fix the duplicate vertices Blender always creates during conversion.Ĭonverting text to a mesh results in a non-manifold mesh, removing doubles fixes this and you should then end up with a solid model for the text. then choose "Mesh from Curve/Meta/Surf/Text". Note: The reason for not using a bevel is that Blender creates a lot of intersecting faces at the corners, this would need a lot of manual clean-up later. Give the text some depth with the Extrude setting. Also, check the properties panel on the right of the screen (under the big "F" tab). enters and exits edit mode for the selected object. Step 1: Load your model and add some text. Add text, convert it to a mesh and merge it with another mesh so that you end up with a single solid model that will successfully print on your 3d printer. We thought we would share our workflow and hopefully make this something you can easily do yourself. We do a lot of adding text to objects for 3d print. Want to add text to a 3d model in Blender and have it ready to 3d print?
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